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Scott Kim is an independent game designer who designs original visual thinking puzzles for the web, computer games, magazines and toys. Major projects include puzzles for web sites and, computer games Obsidian and Escher Interactive, magazines Discover and Games, and physical toy Railroad Rush Hour. His interest in puzzles sprang from an early interest in mathematics, education and art. His first puzzles appeared in Scientific American in Martin Gardner's Mathematical Games column. Other pursuits include creating "inversions" (words that read in more than one way), and creating educational dance performances about mathematics. He was born in 1955, raised in Los Angeles, and attended Stanford University, where he received a BA in music and a self-designed PhD in Computers and Graphic Design. He currently lives in El Granada, California, near San Francisco, with his wife Amy (online community strategist and author of Community Building on the Web) and his son Gabriel. You can read more about his work on his web site

For more information on my publications, see my portfolio.

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Scott Kim is the Escher of the alphabet.
— Isaac Asimov, science writer

Scott Kim has perfect a personal art form – one with grace, elegance, subtlety, and surprises. He draws on a deep understanding of letter forms and visual perception, and the resulting designs are highly original and gratifying. Many people will be delighted by what they see; some – I hope a good number – will go on to explore their own corners of the enchanting artistic space that Scott has revealed, for Inversions is an inspiring work.
— Douglas Hofstadter, Pulitzer Prize Winning Author of Gödel, Escher, Bach

Scott Kim’s Inversions…is one of the most astonishing and delightful books ever printed. … His book is … interspersed with provocative observations on the nature of symmetry, its philosophical aspects and its embodiment in art and music as well as in wordplay … Over the years Kim has developed the magical ability to take just about any word or short phrase and letter it in a such a way that it exhibits some kind of striking geometrical symmetry.
— Martin Gardner, Scientific American

In 1994 Random House published Kim’s Puzzle Workout, a collection of 42 brilliant puzzles reprinted from his puzle column in New Media Magazine. It is the only book of puzzles known to me in which every single puzzle is totally original with the author.
— Martin Gardner, Scientific American